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Through a mistake, GLaDOS makes a return and promply puts you back through test chambers again while she repairs the lab. The Labs have fallen in disrepair after the events of Portal 1 and you spend the first part of the game navigating familiar test tracks overran with foliage. You are awakened by Wheatley, a bumbling personality core who, for reasons later reveled, wakes you up and tries to help you escape Aperture Science. Portal 2 takes place right after Portal 1, (If you haven’t played Portal 1, please stop reading now and go play it NOW and come back…) linked with a comic avaliable for free to read on the Portal website. To be honest, I am not even sure where to begin… Portal 2 going to be a difficult game to review, not because I have nothing good to say, but because I want to avoid spoiling anything involving the game it’s just that great of a game.
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It was from those humble beginnings and a bad case of Valve Time we finally get Portal 2, but can it meet the impossible expectations it’s fans expect, or just be another test run? Portal was this weird first person platform puzzle game that was developed by a small team of 10 with almost no budget when compared to the other major games that year (BioShock, Halo 3, Call of Duty 4 modern warfare and even Half Life 2 Ep2.) It’s smart blend of clever puzzle solving, a mysterious laboratory and some of the greatest written humor ever seen in a game made it a stand out experience in one of the greatest years of gaming. The bundle also included the first Half Life 2, episode 1, and an experimental game called Portal.
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Back in 2007, Valve released the Orange Box bundle, the featured title of which was the long awaited Half Life 2 Episode 2 and Team Fortress 2.
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